Krypt0n
Krypt0n
if you want to have the data encoded and use general wss, you might encode it with bas64 e.g.: `var data_base64 = new Buffer(fs.readFileSync(FILE_PATH, "binary"), "binary").toString('base64');` this is just a...
Ok so we have some enhanced casting System here, called "BetterCast" which handles several closure events, while using a preset ability (based on channel) which does mostly nothing but handling...
Well not for that issues I guess, more as some additional Util. Just reacted on my ping so far. But could take contribute the the PR, as i got some...
Yeah sup, well I was planning to reworked the system, and the thing is scale it a bit higher and that is not dooable by plain wc3 natives. So it...
As I said. Its not done, and I pause that, cause working now on a Custom UI API, which will be required for the CastingSystem as it does fit all...
Its basically the essence, cause without custom UI you can no clearing trigger spells that nicely and freely without interacting with units orders etc.
If line 101 is commented out you will not get an error message caused by line 101. Line 101 will not be as before integrated in compilation. Please run "make"...
use this: https://bin.wurstlang.org/dipejosobi.wurst
that is true, I used it only once, may need adaptions to other situations