Krugpelke

Results 7 comments of Krugpelke

I've had black screen issues with Intel UHD gpus, in those cases software fallback seems to solve the problem, but on some integrated gpus this AccessViolationException completely crashes my application...

Personally, I'm completely fine with throwing an exception in how it's currently implemented in 4.3.1, it should work as long as NV_DX_interop is safely handled. Actually, disregard my previous comment...

So this is either integrated+dedicated gpu issue, or a multi-monitor issue. I've successfully created and rendered the example project (except with multisampling enabled) after specifying to only use the integrated...

This is what I tested with the example project: iGPU+dGPU PC with two monitors - Both monitor cables in dGPU slots runs fine on dGPU but results in empty `GLDeviceHandle`...

Couldn't test the laptop scenario, otherwise the behaviour remains the same. The only difference compared to 4.3.3 is the following debug callbacks, though I'm unsure of their significance because visually...

Yes, it works fine on a single igpu, and that specific monitor cable configuration with igpu+dgpu for both branches. I've tested Intel UHD Graphics 630 on two separate pcs, driver...

It's exactly the same as previously in https://github.com/opentk/GLWpfControl/issues/136#issuecomment-2283616657, in other words, it doesn't work when trying to run on dgpu and at least one cable is in igpu, and when...