Kruemmelspalter

Results 14 comments of Kruemmelspalter

this is a good workaround for now, but I think it would still be good for the plugin to somehow include this functionality

I would only pull if it is (nearly) complete but not for each of your commits

Work on it in your branch and then make a new PR, I'll close this one for now

Do you mean RAM GB? Or Transfer GB? Maybe write what price/GB is meant

I think this is ready for merging if you resolve the conflicts (probably accept `main` changes in `hosting_providers.md` and accept your changes in `server_software.md`

But what should I use in `client.join` because it doesn't show a code like `MMDKAF` when I host locally?

And I've used an Android Virtual Device to host the server (because I don't have the PC version) and added an redirect, but `client.connect` doesn't finish.

When one hosts local games, the game doesn't show a code. One could try to find it with `client.search`. I'll try to host the game on a different device so...

> You cannot join games on your LAN network using the library I thought one can do such a thing: > You can just use `client.connect("127.0.0.1", 22023)` or any other...