Martin Larsen
Martin Larsen
I agree that 480p is always preferable if the game is compatible. 1080i (which is 960i in a 1080 frame) is generally more compatible and some games outputting this way...
"The width of an NTSC signal is ANALOG. The "pixels" can be infinitely small or large. However, almost all modern capture devices / tv's will sample the signal at 640...
"Note that neutrino does not use GSM. I completely re-wrote GSM for neutrino to be more simple and also more compatible" That was a mistake on my part. I wrongly...
Either way sounds great! With the Morph I can zoom and stretch however I want to get a full size 4:3 image on my TV, so I would be fine...
Hey, this is great news :) I think that a 2x scale on both axis is just fine, this can all be corrected by the scaler options on Morph or...
> Or 1080i2 and 1080i3 to indicate the horizontal scaling? If that's easy for you to add, then I think that would be great :)