Kornél Szekeres
Kornél Szekeres
@wkentaro I am testing on Ubuntu 24.04 with PyQt5 5.15.9 and here it isn't handles it automatically.
I realized it and I totally agree. I am searching the reason.
@wkentaro Could you test it if the shift modifier is in mods? Or maybe it is applied and take away from the mods on Mac os?
I tested this on Windows and same like Linux, so it is also need.
I added Mac os check for side scroll. @wkentaro, could you test it please?
Solved by https://github.com/wkentaro/labelme/pull/1513
> Try this GRAY conversion before calling face_recognition.face_locations. It resolved this issue for me. > > rgb_small_frame = small_frame[:, :, ::-1] rgb_small_frame = cv2.cvtColor(rgb_small_frame , cv2.COLOR_BGR2RGB) face_locations = face_recognition.face_locations(rgb_small_frame) Thanks...
@ssaigarimella Does your human contains multiple mesh?
> > [@ssaigarimella](https://github.com/ssaigarimella) Does your human contains multiple mesh? > > The human is actually just a skeletal mesh; yes it contains multiple meshes for the limbs torso etc Cosys...
@ssaigarimella As I understand right does your character contains multiple mesh? The segmentation c++ code not fully implemented for multiple mesh for skeletal actor. If yes, I know the problem...