Kiwii
Kiwii
After some fiddling, I got the game to not crash with apitrace by running it directly in Wine without Steam (apparently it's DRM free) with Wine's d3d9 and disconnecting my...
My trace was also recorded from the x64 executable and I used x64 apitrace to play it back locally. wine apitrace-msvc/x64/bin/apitrace.exe replay d3d9.trace Now when I try to play my...
With just AMD_DEBUG=mono set, my trace plays until it reaches the bathroom, then hangs the same way as when I play the game. AMD_DEBUG=mono wine apitrace-msvc/x64/bin/apitrace.exe replay d3d9.trace
@axeldavy AMD_DEBUG=mono does not fix the issue for me; it hangs just like when I play the game normally.
> Which llvm are you using ? Right now I'm using llvm 8.0.0; when I originally reported the bug, I ran llvm 9 from svn. I could go back and...
I've found the error of my ways. In mesa 19.0 the AMD_DEBUG alias doesn't exist yet, so I had to set R600_DEBUG=mono and voilà, both traces play fine. Same with...
Neither symlinking libgnutls.so nor switching to Proton 3.7 beta seems to fix perk progression being unavailable in Killing Floor 2 (232090) and the game also still freezes in the server...
> In gamemode.ini file i set renice to 10 10 or -10? Higher nice value means lower priority.
since pidgin supports group chats for jabber and irc, would it be possible to have it support steam group chats or would that be too much work or not possible...
okay, thanks. weird that they the group ids then but with all the weird stuff valve is doing in the mobile clients it doesn't really surprise me.