Kirschi
Kirschi
That's very good to know, thank you! I also get the message `an existing connection was forcibly closed by the remote host` though, is it still normal in that context?
Weird. Happened when I upgraded to 3.8.0, before that there were planned reconnects which were obviously normal, but now it's forcefully disconnecting my bot somehow.
@brianebeling I'm using .NET 4.8 atm, is there a preferred version for usage with Discord.NET I could/should migrate to? These are the first lines of the reoccurring exception: ``` System.Exception:...
Can confirm, global and guild slash command creation still both generate a NRE. The solution of OP did not work for me though unfortunately.
I've had this issue for a while now when playing BeamNG.drive via Proton with my Xbox 360 controller: If it disconnects (idle, low battery, whatever), the game doesn't recognize it...
Oh yeah, pretty sure that was that Update on my end btw: Hot-reconnection for my 360 controller seems fixed, at least in BeamNG.drive it works again