Kinnuu
Kinnuu
I've come across quite a lot of situations where I have many separate misc_external_map ents placed, but I want them to be consolidated into a single entity. This is obviously...
the width and height of each lightmap is calculated independently by the compiler, and the engine. If they disagree, you can see lightmap glitches on faces - famous examples can...
"_dirt_off_radius" and "_dirt_on_radius" needs adding to the online light documentation :) I've been using this feature for what seems like years but not sure too many others know about it!
The entity definition syntax lets you use the `` xml tags - to define target type keys - but connecting lines between entities are only drawn for the specific key...
As per discussion here: https://discord.com/channels/464531227509260291/466357751749279746/1062029320077459546 Lots of uses for this, one of which could be for maintaining alternative entity sets in the same map file, so I can output different...
Currently I have to store my entity definitions file deep inside the folder structure of the NetRadiant Custom install. This isn't particularly convenient, since it's not just that one install...
I could make this a really general request for handling any sort of non-square-pixel display, but it makes more sense to just use a specific example of a common resolution...