Alex
Alex
Are you doing manual builds? If so, that'd explain how it got confused. Either that or it crashed somewhere or the game updated while MO2 was open at some point....
If you make an esp and manually add each voice to it in the CS then that'd do it, but it'd take an unholy amount of time once the mod...
I've already discussed it in the OpenMW discord, Lua scripting is functional, but the API to access the OpenMW engine with Lua is currently quite limited in scope. They will...
Yeah, that sounds like a good plan! I don't know the inner workings of OpenMW, but I assume the more people push for the API to be expanded, the higher...
Delete plugins\data\rootbuilder, then make sure your game folder is vanilla still and carry on!
I'm sure some of these things would be possible, although could pose issues potentially in implementing them in a way where they don't cause any lag! - To only list...
You need to change the imports to match the appropriate PyQt version, as these changes will currently break on MO 2.5 You'll also need to modify the str() parts to...