Katinuka

Results 8 comments of Katinuka

An alternative implementation could be clicking on a module's name with the middle mouse button, and pressing a button which should be bound to a module afterwards. ![image](https://github.com/CCBlueX/LiquidBounce/assets/154556524/0042ec88-f46b-4a97-a543-c081f6502bd5) ![image](https://github.com/CCBlueX/LiquidBounce/assets/154556524/585ac919-b352-4b0a-b5fb-6b8708e30d00)

I will finish this and create a new pull request soon.

![StorageESP](https://github.com/CCBlueX/LiquidBounce/assets/154556524/a86b3e79-bd36-4e4a-8bd6-7dd3408fd2d2) Barrels can actually be rendered by StorageESP.

Yes, they have been resolved, thank you.

What about this one? .bind ClickGUI rshift

Do you suggest adding this? ![image](https://github.com/CCBlueX/LiquidBounce/assets/154556524/6baeb564-7374-45f6-bcb6-33a7458bb615)

@MukjepScarlet, do you think this can be closed?

Here are my observations on this issue: ### (1) `Timer` doesn't work for all speed modes (not only `Custom`, it's just more difficult to notice) that are under the `OnlyOnPotionEffect`...