Karltroid
Karltroid
Go into instapy_cli/media.py and make sure that def check_type(self) is this: ```python def check_type(self): ext = filetype.guess(self.media_path) if None is self.media_ext: absolute_path = os.path.abspath(self.media_path) self.media_ext = os.path.splitext(absolute_path)[-1].replace(".", "") else: self.media_ext...
 I don't know if this stems from the same issue or bedrock just handles blockstates differently, but it seems to ignore me setting stair nbt to straight instead of...
 Here is proof showing the shulker facing block state fixes after reloading the chunk
https://dump.geysermc.org/CAVfs9mo8A92a7vJASKQdDRKsu7C9FSi Paper: 1.20.4 # 496 Geyser: 2.3.0 ViaVersion: 4.10.0 Same issue persists after updating everything
For context, this is the code on my spigot plugin that is setting the block state of the shulker ```java private void convertToFatChest(Block block, Material fatChestType, BlockFace facing) { if...
> When do you change the block state? As Vanilla always sends the block state on placing and interacting, and when you modify it there it might send two block...
```java // not a double chest, make a single chest! if (adjacentChests.isEmpty()) { convertToFatChest(placedBlock, SINGLE_CHEST); placedBlock.getState().update(true, true); } ``` So by adding the forced state update it halfway fixes it....
https://github.com/GeyserMC/Geyser/assets/22510609/45dc046b-765b-4545-9cfe-0753c506b68d Heres a video of what I mean in my previous comment
New discoveries: - even using vanilla commands to set a block to be a "fat chest" shulker box with a given direction (ex: east) the fat chest will have the...
Got it working! Since using //set worked I decided to set the blockdata using Fawe/WorldEdit's API in my plugin and worked like a charm! ```java private void convertToFatChest(Block block, Material...