Jessie
Jessie
@sgsunder Check that you submitted the review, I don't see anything
Somewhat of a separate issue but I think there should be two folders, one for game assets that may be overwritten on installs, and another for user assets. This draws...
I misunderstood what this option is doing, I thought it was for the local headless proxy cert, not the cert on Zyte's end. That doesn't change the fact that the...
Changed my mind and decided to reopen this. Installing the headless proxy cert fixed part of the issue but not having the zyte cert installed still caused the problem. I...
# `[]int` example ## Struct ```go type MyStruct struct { Foo []int `json:"foo"` } ``` ## Input ```json { "foo": [1, 2, null] } ``` ## Could report 1. expected...
# `[]Person` example v1 ## Struct ```go type Person struct { Name string `json:"name"` } type MyStruct struct { People []Person `json:"people"` } ``` ## Input ```json { "people": [...
The previous two examples are simple enough but there's the case that there's a deep mismatch within the array. In this case the `name` field for the Person object is...
I think we can probably reach a good compromise if there was a mismatch type for arrays. The array mismatch type would contain the specific element mismatches, so that info...
@tfranzel Thanks for the thoughtful response. Just to clarify, when I said `And yes, uuid should have been marked readonly from the start, but I wanted to show that it...
@MohitKS5 The library resolves relations by adding `_id` to the end so the `Other` field gets correctly transcribed to `other_id`. Adding the struct tag has no effect