Kerbal Space Agency
Kerbal Space Agency
I haven't revisited this, I found some FA icon codes that worked and just went with it. Could be something to do with [this change](https://fontawesome.com/how-to-use/svg-with-js) deprecating `fa` with FA v5?
post author here. Not using RT at this time (although with the latest Kerbalism fork removing its detailed signal mechanism I might go back to RT when I move over...
I'm guessing the original behavior was an unintended side-effect of using VesselMover with AirPark and there won't be an easy fix to this?
Yes, what you're saying is a good expansion on my reasoning. However there really shouldn't be any reason to limit the location or number of ground stations. It should be...
@lordcirth this isn't about removing the ability to have Kerbin be an antenna, so people who want to play like it already is have nothing to worry about. I already...
Well, right now there is currently no reason to setup a communications satellite network around Kerbin. Everyone does it in the stock game, so I don't really see why they...
oh, oh - I completely read that wrong. Yes well, Kerbalism is indeed doing a lot of work behind the scenes so I can understand how performance might be an...