Kostas
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Kostas
Hello. The issue is still there, and none of the hacks or patches found on internet works. This is really frustrating, as form button is shown to be disabled, because...
I found the solution to be removing **BegingArea** and **EndArea** Editor methods. Now my **ScriptableForgeEditor.cs OnInspectorGUI()** method looks like this: ``` public override void OnInspectorGUI() { DrawButtons(); DrawWidgets(); } ```