John P. Gallegos Diaz

Results 4 comments of John P. Gallegos Diaz

I think there is some of the steps that can be integrated into https://gitlab.com/game-ci/unity3d-gitlab-ci-example. Not sure if that is something that you guys would be interested in.

We're working with code that handles the ciphertext and tag separately to encrypt/decrypt real time communication packets. Processing the output of the combined AES-256-GCM methods to work with the codebase...

Can't go into much detail, but, basically, the packets are encrypted and decrypted a few times in different places. Some of those places have libraries that work with the ciphertext...