John P. Gallegos Diaz
John P. Gallegos Diaz
I think there is some of the steps that can be integrated into https://gitlab.com/game-ci/unity3d-gitlab-ci-example. Not sure if that is something that you guys would be interested in.
We're working with code that handles the ciphertext and tag separately to encrypt/decrypt real time communication packets. Processing the output of the combined AES-256-GCM methods to work with the codebase...
Can't go into much detail, but, basically, the packets are encrypted and decrypted a few times in different places. Some of those places have libraries that work with the ciphertext...
Hi @ektrah , can you have a look on this PR?