JoselleAstrid
JoselleAstrid
I've been using ffmpeg-normalize (EBU R128 method) to normalize the audio of gameplay recordings. Typically the recordings have a peak and LUFS significantly lower than the target volume, and I...
For Dolphin 5.0-11393, I have: ``` frameCounterAddress = 0x01389000, oncePerFrameAddress = 0x0036A998, ``` I couldn't find a green `Dolphin.exe` frame count address for Dolphin 5.0-13227. Haven't checked the versions in...
Didn't test all versions, but it works in CE 6.8.1, while the bars stay empty in CE 7.2. Also, didn't test all uses of `AnalogTwoSidedInputImage`, but at least the strafe...
So this project uses Cheat Engine for the following: - Reading memory of the game process (Dolphin being the typical case) - Sometimes also writing and scanning memory - GUI...
Currently, the main method used to get a Dolphin game's start address is to scan for the game ID (e.g. GFZE01 for F-Zero GX, North American version). However, according to...
Most Lua modules in the framework are loaded with `require` without specifying a particular folder. This means the modules can be found within `RWCEMainDirectory`, `RWCEExtraDirectories`, or even the cheat table...