JeffBobbo

Results 13 comments of JeffBobbo

This also happens with mine1 and grenade2, and is possible to trigger on yourself when falling at high speed. I think it's caused by server/client disagreement on whether the mine...

I was thinking it'd go from -1 to the highest one available.

@IceflowRE Offtopic, but easily accountable for. Just mirror the key layout, in which case H would become your button for this (with IJKL being your WASD). The rest of this...

In addition to point 4, doors which are in the process of opening are still clipped in their 'closed' position, meaning you can end up running into 'nothing' and sticking...

@qreeves Then I suggest you make it turn toggle when the animation is 50% done, rather than 100%, atm it's causing problems on a lot of maps because you can...

If you're using the latest SDK the header might need updating in the include directory (don't ask me why they're there). Also, check your Leap is actually working properly by...

Line 7 in the Makefile says: ``` INCLUDES:=-Iinclude ``` Replace 'include' with the path to your SDK's include directory, like: /home/bob/leap/LeapSDK/include That _might_ work, I dunno, I stopped working on...

Bleh, to be honest, there are people of similar things like this on the internet which'll probably be more usable for you. Not to mention less buggy and more feature...

Okay. It won't let me push, getting a 403. Been using SVN too much I think, haha (or maybe I have to be given some commit privilege?). error: The requested...

Okay! I managed to get that done. Also, I figured out how to add people, on project page on the right hand side is the 'Settings' menu, in there is...