Jacyn
Jacyn
### Describe the bug I found a weird bug with onPlayerDamage and setting the player's health after spawn. I found that if you have a onPlayerDamage event, this event is...
### Describe the bug ```lua addEventHandler('onVehicleDamage', root, function(loss) print(loss, source.health) end) ``` Vehicle health sometimes returns the old health not the updated health with the loss. Also, this event behaves...
### Is there an existing issue for this? - [X] I have searched the existing issues and checked the recent builds/commits of both this extension and the webui ### What...
### Checklist - [X] The issue exists after disabling all extensions - [X] The issue exists on a clean installation of webui - [ ] The issue is caused by...