James

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> Glad someone has opened an issue for this, I'm experiencing the same problem with my 1TB OLED model, too. Unfortunately the workarounds posted on Reddit just make things sound...

1 & 4 would probably be ideal for saving as much without performance penalty; I came here to see if this issue was known since I keep losing dozens of...

Test build (with bStats disabled, because I couldn't get it to work for some reason) [InventoryRollback.zip](https://github.com/danjono/Inventory-Rollback/files/5144502/InventoryRollback.zip)

Also bumping this one as I'm running into this issue on Steam Deck

Alright, so as requested, I'm putting all the information I know here. It seems to happen about 1/3rd of the time I start my deck, and can be replicated for...

Uhhh, I *think* in ./modules/module.merger.ts if you change line 171 to this: ```typescript args.push(`-attach ${font.path} -metadata:s:t:${fontIndex} mimetype=${font.mime} filename="${font.name}"`); ``` It should instead set each one to the font name which...

Ah, yea DRM saves to a temp name and then moves it, as it turns out though apparently nodes way of moving things is more akin to a rename than...

This is a known issue at the moment, crunchy has broken all non-DRM streams. We do still work if you use the mpd-support branch, but it takes some additional setup...

> > This is a known issue at the moment, crunchy has broken all non-DRM streams. We do still work if you use the mpd-support branch, but it takes some...