John

Results 5 issues of John

Changes to IDebugLogs to update it and move the logs created by xNVSE to be located in Logs folder in Game folder (C:\Steam\SteamApps\Common\Fallout New Vegas) for easier access over installed...

* Fixes a namespace to event_type mismatch. * Adds some error and nil checking with debug messages. * Create autocommands on User instead of BufEnter, calling the autocommand on keypress....

Related to commit fc1c8211b066fc44ec99cbd06f059967722bec97 With the removal of the HIGHLIGHT_THRESHOLD, it seems that entire buffers dedicated certain plugins that update often (such as Lazy, Mason, Neotree, etc.) become highlighted on...

When selecting text in visual mode, if the end is on an empty line there is an error calling the function vim.api.nvim_buf_set_text. Error: ` Error msg_show.emsg E5108: Error executing lua:...

Improvement: Move _get_opening_char and _get_closing_char to _get_char function, returning both opening and closing char. Feat: Introduce Visual-Block mode support. Visual and Visual-Line modes work as previous. Visual-Block mode will inject...