Javier León
Javier León
~~Also keep in mind that when a projectile that is on fire lands on the campfire it should lit on fire.~~ My bad, didn’t notice this code: https://github.com/pmmp/PocketMine-MP/blob/e4c4c5c66595fbe799a74c8cbdcef05150409b3d/src/block/Campfire.php#L157-L163
> I think it would be better to have some kind of API like `Item::getContainedItems()` instead of making bogus assumptions about NBT. Yeah, especially when the bundle gets implemented. It...
Also `getDirectionVector()`,`getHorizontalFacing()`, `sendSpawnPacket()`, `setPosition()`, `setRotation()`, `setPositionAndRotation()`, ` broadcastMovement()`, `move()`
> How do you reproduce this issue? Try making a custom sword enchantment, make `shouldReactToDamaged()` return `true` and you'll notice that the sword doesn't work when you attack an entity
Ok, also when using depth strider and swimming up and down detects SpeedA
> Can you show some reproduction steps? I couldn't reproduce this: https://streamable.com/rurnjv Here’s the link: https://youtu.be/D1sFcVLTmzg
@HixXNetwork this is not even a bug, is intentionally that isn’t added because normal people can just bridge perfectly, so there’s no need for scaffolding detection
As I said, there’s no need for that, even for PvP servers, MCBE client added that ability, so if is added then it may false sometimes
Where he’ll add a build arena? In his Test Server?