Jasdac

Results 11 comments of Jasdac

I have the same issue, I used the Secured-Esp32-Client.ino example. Replaced `client.setCACert(echo_org_ssl_ca_cert);` with `client.setInsecure();`. And it doesn't work on Arduino ESP32 1.0.5 (released on the 23rd Feb), but *does* work...

So the new ESP version is blocking the setInsecure method?

Getting the old behavior back would be nice. Sometimes it just loads too fast to perform the workaround.

I'm definitely still having this issue. Lots of light mismatch halos around anything I inpaint

Having the same issue. No matter what implementation I try it doesn't trigger. It does connect and can send messages though. Seems to be related to the socket.io 2 fork,...

@Nakroma I believe there's an issue with your fork where the connect/reconnect events are never raised. I added some further debugging and it seems like I'm only receiving packets of...

I can verify this, 1.0.6 works.

I have the same issue. I'd like for the emitter to follow a moving object (but have the particles relative to world), so I'm updating the position at each frame....

Looks like it's because I'm trying to make it for Skyrim Special Edition, is there any chance you'd consider updating your tutorial to show how to compile for that?

> Try: > > ```c++ > static void __attribute__((unused)) remove_all_bonded_devices(void) > { > int dev_num = esp_ble_get_bond_device_num(); > > esp_ble_bond_dev_t *dev_list = (esp_ble_bond_dev_t *)malloc(sizeof(esp_ble_bond_dev_t) * dev_num); > esp_ble_get_bond_device_list(&dev_num, dev_list); >...