Jarno

Results 55 comments of Jarno

This PR needs to be updated as the data_versions added to some games are outdated, and the version(s) in the docs are nolonger depricated but already removed

Should probably have a Check that the total size of modified pool vs original pool to see if it's even going to work If the new pool is smaller do...

I can see that be fun but that is probably something you want default off, as I can't see that ever working in community run games

Verified, still reproduceable on AP 0.3.4 with same yamls & seed

We should probely link this #434

Had a look at the code, seemed decent enough

I personally think the commen client should not know anything about the existence of `MC35`

But only a minecraft client should know about MC35 Imagine if I add a coopsync bounce packet to timespinner, you don't want the textclient to start spamming unknown packet messages