Janzert

Results 25 comments of Janzert

It would be nice if ties were actually treated as ties, but I think it's too late to make such a drastic change. Randomization is a compromise that would help,...

Yes, on the competition server this isn't an issue in practice since (except for the seed) the players are listed in a random order.

The 10 minute timeout is just a failsafe in case the worker that takes the game doesn't report a result back for some reason. That should happen extremely rarely, the...

> One benefit other than the rate limiting is the ability to track what players are running on each worker. If a few workers get downed, we can easily check...

> Have you had trouble setting up the website/manager locally? I haven't actually tried it yet, was digging through earlier to figure how. The s3 bucket storage for replays is...

This seems to be working with local testing now. One important note when adding this to an existing setup, the database changes must be made prior to updating the website...

PR #378 fixes the second bullet point above.

Pre-testing still leaves the possibility of the game run failing. It might be better to inspect the error result from the actual game. Of course this would also have to...

Glad to see that the browser secure rng is being used when available. It seems like it would be better if instead of just using it as a seed source,...

By broken above I mean cryptographically broken. There is in general no way to automatically detect this of course.