JackD83
JackD83
I tried the ol-cesium 2.1 and ol 5.0.3. I still get the same errors: `require.js:5 Uncaught Error: Script error for "ol/Observable.js", needed by: ol-cesium/olcesium` and so on ol and cesium...
I made a minimal example project: https://drive.google.com/file/d/1l1RZIGLda7-FoyLmirGnFeV1lc55t75G/view?usp=sharing
I think @Jeff07734 was referring to the new hand tracking feature in ALVR. Its more a proof of concept and not really usable right now. The sensitivity for the pinch...
A setting for the ALVR GPU priority is already implemented but requires you to launch SteamVR as administrator. This is not a good idea, as all games will then run...
I'm afraid this is a normal behavior in a multi-monitor, multi-gpu environment and even applies to "normal" VR applications as well. I don't know if there is a way to...
I'm aware that you are using the Quest. Its the only hmd supported by ALVR. What I was trying to tell you is that this error is not an issue...
This is pretty much an edge case people rarely stumble over. At least Oculus is aware of the problem and presents you an error message with an explanation. The "Failed...
There is PR #187 that implements a better error message, but I wanted to be more general. Will take some extra time
I think that the way hand tracking is currently implemented in ALVR is just a prove of concept. We will never be able to play games that where designed specifically...
PyMenu is currently only developed for the RetroFW wich is not (yet) available for the RS-07. I will release special builds for the RS-07 once the FW gets available. The...