JTK222
JTK222
What do you expect from this? Everyone images a perfect API differently. I would like to do something into that direction though if you can explain it better.
I know I am quite late to the discussion, but as I am starting to port all my mods to a multiloader setup. I required a Permission API and found...
-Option to disable requirement of the "VoxelShapes" group This is something I would massively advise against. Most people do not consider how massive the performance impact of an unoptimized Voxel...
> > -Option to disable requirement of the "VoxelShapes" group > > This is something I would massively advise against. > > Most people do not consider how massive the...
> When taking on this project, I did not see these problems. While now that you have pointed, I understand the impact of > these. I think one step could...
I hoped that people would go down the line of modelling the Voxel Shape seperately, matching their model, but being more optimized. E.g. a cauldron is usually modelled using 5...
Sorry forgot to answer last time. Like I said, I am not a fan of providing easy workflows that have performance drawbacks for the end user, users shouldn't be lazy...
For fu*** sake, how often will I again forget to send my answer >.< Sorry, for the late answer, have the bad habbit of checking such stuff at work and...
Agreed with malte, most use cases I can think of won't be tied into blocks at all. Also, I am not sure whether supplying the IModelData in the event would...
Wouldn't it make a lot more sense to turn the pack version into a dropdown? From what I can tell, pack format 18 is already outdated. (Latest is 22 for...