Results 25 comments of J.G.Adams

Might be similar to mine. I use codeblock and targeted GLFW and only got the libglfw3.a file. I notice that libglfw3dll.a is missing as well as the .dll How do...

Question, a little off topic. But, if I compile with window binary, will it work on other platform? How does that work?

I have the same issue, It seems to go away when you have some stuff going on that it take the framerate down to a level I think must've stabilize...

It's working for me too! Thanks guys! :)

I figured out how to do in manual way. First capture the context. inline nlohmann::json Keepcontext; if (response.as_json()["done"]==true) { prompt_AI.busy=false; if (response.as_json().contains("context")){ Keepcontext = response.as_json()["context"]; } } Then you put...

I figured out how to get test.cpp to work. It needed these macros. target_compile_definitions ( ${PROJECT_NAME} PUBLIC SERIALIZE_ENABLE_TESTS RELIABLE_ENABLE_TESTS NETCODE_ENABLE_TESTS )

This allow support for MinGW on Window. I don't have experience for Linux, but, it might be very simple and doesn't actually need anything.

I think it would helps to know how these crash could be made in practice and some guide to avoid it. Ideally we want ENet to be as light as...

All that I needed in order to compile for MinGW on Window is: set the window macro for window 10. _WIN32_WINNT=0x0A00 And link to winsock. -ws2_32. In CMake, it look...