Mathias Westerdahl
Mathias Westerdahl
The `W` and `S` are most visibly cut off. I tried to verify the texture with the Spector.js extension, but it wouldn't run for me. Although I expect it to...
In version 1.2, the properties seem to be always show as floats.
From the build logs here: https://github.com/JCash/Remotery/runs/6932216784?check_suite_focus=true ``` lib\Remotery.c(497): warning C4457: declaration of 'error' hides function parameter lib\Remotery.c(488): note: see declaration of 'error' lib\Remotery.c(3728): warning C4456: declaration of 'error' hides previous...
I wish to be able to log events that span multiple frames. e.g. the loading of a resource in the game. Example: https://i.stack.imgur.com/odD1S.png By the looks of it in the...
Regarding the visualizer, I'm thinking about ideas on how to specify the initial view. Each time I connect the engine+visualizer, I get the threads list populated. The Remotery thread shows...
I wonder if creating "internal" variable names is preferable, in order to avoid name clashes. When I started porting to this api, I immediately got a clash where I had...
Hi! I have an issue with the latest versions of the iPhoneOS, where when I link towards the `AVFoundation` framework, I always also get linkage towards the `AVFAudio` framework, regardless...
In order to quickly iterate on an apk, we need to be able to repack the apk with the local build of the engine. Due to the recent updates to...
It's currently not possible to render meshes front-to-back. * it is also be beneficial to skip sorting (fair performance boost) for e.g. alpha blended particles. See [exploration-particle-no-sort](https://github.com/defold/defold/tree/exploration-particle-no-sort) * Another useful...