Ithamar R. Adema
Ithamar R. Adema
Just a warning, I've had a project use OpenForge, and even after upgrading the FF SDK version in there, it got bounced by the FF add-on review crew, so if...
@dovy, if it is just about the creation process, going with a yeoman generator for this project would be much easier, flexible, and easy to maintain (more people understanding yeoman...
Just a side-note, this format is used by a whole bunch of `Terminal Reality, Inc`'s games (and there are several versions of the format too). Maybe it would make sense...
So I have a good amount of functionality working, lots of my game asset ksy's load fine. The main issues I've encountered so far are: - I have not found...
> Sounds like a real good progress! For error handling — you can always opt to return an error code rather than throwing an exception. Sure, the code will be...
This is a bug in Physijs, it does not break anything, so it is safe to ignore...
you are not supposed to use Physijs.Mesh directly, it is just an (abstract) base class. You should choose from BoxMesh, SphereMesh, ConcaveMesh, etc.
I'm in the process of finishing the tool, it is actually not finished yet. I have multiple traces of LiveSuit, and have most of the USB commands documented, but need...
would you be willing to let me know how you got Android booting from an SD card? That's one more thing I wanted to look into too ;)
@golosty: Please note that repacking will only work if the "dump" directory was created by a recent awimage (one that generates the image.cfg). If that is the case, I would...