Rob Martens
Rob Martens
I'm not sure what end goal @asmblur originally had in mind, and I don't mean to hijack the discussion, but I've been wondering about something vaguely similar to this idea...
I'm sorry to say I can't offer a fix for this, but I have a map that offers a ready made, reliable way to reproduce the problem: http://www.mediafire.com/download/6dp22fw3a6snd4n/test_hl2dm_rampjitters_v2.zip I built...
I feel like a giant doofus, but after a few months it finally occurred to me to try one of the sdk forks to see if any of them offered...
I'm getting back into the swing of things, and in reviewing this Vulkan flickering problem, I realize my brilliant last minute ideas were a sizable part of the problem here....
Testing on the Samsung Chromebook 3 I mentioned a couple weeks ago on Gitter (inside is an Atom x5-E8000 with some variant of Intel's integrated graphics, and by running Ubuntu...
Hmm...not seeing an improvement, I'm sorry to say. I tried this: ```csharp void Eto.Forms.Control.IHandler.Invalidate(Rectangle rect, bool invalidateChildren) { if (glArea == null) { base.Invalidate(rect, invalidateChildren); } else { skipDraw =...
@NogginBops @philstopford Sorry everybody! I should have chimed in earlier when I got the notification about that other issue in the Eto.OpenTK repo: OpenTK is no longer used in Eto.Veldrid,...
OpenGL is only supported in GTK at the moment, thanks to the complexity of setting up a GL context in each platform. OpenTK had been used, earlier in the project's...
I think that's a worthwhile idea, I hate wasting time on errors like this too. Sorry I didn't think of it way back when. I guess each platform handler would...
I've just stumbled over this problem in the process of trying to solve a different one over the past few days. I have the same symptoms, with the same sort...