Chris Andrews
Chris Andrews
It turned out to be the mod EntityDesyncFix, this issue was supposed to be fixed in there last release but it appears it wasn't. this is not a mhoist issue.
I would like to confirm this as I would have a standing crash with to window appearing, once I removed fluidlogged API my modpack worked. here is the error from...
I am having the same type of issue with my custom modpack, I have checked the task manager to see if there was any java instances running and all that...
it turns out this is a conflict between PR and JEV (Just Enough Vehicles), an addon for JEI that shows info for mr crayfish's vehicles mod, I have no clue...
if this helps, this is a link to my modpack with all the mods included to help figure out the mod rendering for them all: https://www.curseforge.com/minecraft/modpacks/the-valley-1-12-2/files/3790988
> **Feature Description:** Users often create empty Udon C# Program Assets. This prevents UdonSharp from compiling. Users often do not understand the error. Possible reasons: > > * They're inexperienced...
this might be the same issue i'm having with my own custom modpack, my server keeps shutting down and saying that a tick took 60 seconds and so the server...
just tried the mod in singleplayer and it crashed when I went to place 2 modded slabs together: ---- Minecraft Crash Report ---- // There are four lights! Time: 2022-05-06...
I forgot to mention my server is running mhoist-1.12.2-321, and if you need, my modpack i'm trying to add it to is my own The Valley: https://www.curseforge.com/minecraft/modpacks/the-valley-1-12-2
have there been any updates about the crash in 1.12.2? I will be trying to add it back into my modpack again to see if it's any better.