Integer Limit

Results 245 comments of Integer Limit

Fixed Here: https://github.com/Nomi-CEu/Nomi-Labs/commit/314aa25717b7bc50118af827b478b2e29de1cfe2 Will update soon

Please move this to GTCEu. https://github.com/GregTechCEu/GregTech/issues/

Don't close until fixed in main / PR Merged.

Oh I see, it seems to be non-updated GT configs.

I'll check the whole config, should be fixed this week. You can apply the fix from the PR diff when its done.

> > @IntegerLimit This also appears to be the case for flourite > > ``` > > [09:47:33] [Client thread/ERROR] [GregTech]: Failed to parse worldgen definition moon/fluorite_vein.json on path D:\PrismLauncher\instances\nomi-ceu-cleanroom-1.7-alpha-4-client\.minecraft\config\gregtech\worldgen\vein\moon\fluorite_vein.json...

Fixed. Download from [Nightly](https://nightly.link/Nomi-CEu/Nomi-CEu/workflows/testbuildpack/main) to get the patched version.

Will be fixed next GTCEu update (After 2.8.7). The fix is already merged into their master branch. See https://github.com/GregTechCEu/GregTech/commit/fd65290173b5de45c22ad1e0398bfd3714b70689. I will close this when a GTCEu update is made, and...

Fixed here: https://github.com/Nomi-CEu/Nomi-Labs/commit/08e2c72ea6cc3c791abfe094b51d6395c1c7599a Will update soon.

This is an interesting idea, however I have one main objection to it: Linked Building Gadgets. You can link building gadgets to ae2, allowing you to copy-paste extensions of your...