IIIaKa

Results 7 issues of IIIaKa

Added IOnBaseCombatEntityHurt hook into the Hurt method of the BuildingBlock class, positioned before the PvE mirror damage logic.

Hello, I suggest adding a field named pluginID (the name can be changed). Currently, there are many plugins that use the skinID field for modified entities to mark and/or link...

Adding the ability to receive a message by specifying the desired language immediately.

The **call order** of hooks in plugins and improvements in **hook conflicts**. In the archive, I have provided the compiled Oxide.Core and two plugins for testing. ### 1. The call...

## Changes - When opening(without the **-c** argument), if **Oxide.Core.dll** is missing, an option will be provided to open instruction's page [https://github.com/OxideMod/Oxide.Patcher?tab=readme-ov-file#patching-games](https://github.com/OxideMod/Oxide.Patcher?tab=readme-ov-file#patching-games); - Now, when there is an active project,...

## Changes - Added a warning about missing libraries in the **target directory** when attempting to create a new project; - Added toggle functionality for the **Create** button's availability based...

After reviewing the entire list of hooks (for https://github.com/OxideMod/Oxide.Core/pull/103 ), I discovered that some hooks have names that do not correspond correctly to their purpose. This pull request is intended...