HyppoNymous

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I have been testing on some real VR Game scenario and it didn't feel right as gameplay as you are not walking and jumping naturally, and it could be exhausting...

About making a jumping VR movement , you can do it by moving yourself the "CameraRig" object up and down. Or instantiate a physic object wich you add a vertical...

Perhaps some grabbing preview plugin that would allow real time preview , allowing you to move the handle and see in real time the result of grabbing the object.

You can use some classic rope object made of bones and just make it grabable so you cand grab it and ungrab it. https://www.youtube.com/watch?v=GaAjve4NZd0

You need to instantiate some object to simulate your body catching one of the rope collision cylinder , adding forces to the body obecjt will make physic joints swing. This...

Right, the more the kit has , the best it is for users.