Human Gamer
Human Gamer
Ah I see. Good to know.
@Rudwolfr This probably isn't the best place to post that, but yet another reason to get D+ support in MALSync I suppose.
I wouldn't mind trying this myself, sounds better than the current option. I can't find much info on it though, how do I get access to it? I changed the...
I was wondering about this too and found my answer See #59
I agree, I'm working on a large project and this is a problem. I might try to implement it myself, however, I've never worked on a VS Extension before.
Same issue here with Windows 10 and v0.17.1
> However this particular crash can be prevented by checking the range when loading the animation: > > ```diff > diff --git a/common/src/IO/AssimpParser.cpp b/common/src/IO/AssimpParser.cpp > index 642519e67..96287989f 100644 > ---...