Elhoussine Mehnik
Elhoussine Mehnik
I've added that in an other version of the plugin but didn't got the time to clean the code and release it yet ! https://twitter.com/HoussineMehnik/status/1508157914216906757?s=20&t=OiQYTpSZEzNzPsjxm6l4Mg
NetImgui works well in my case , I'm able to debug on ListenServer. All I did is creating "CogImguiContext_NoViewport" same as CogImguiContext but without Slate and input stuff. For now...
Yeah I fixed that but I forget to push it in my last update. It's because the config file is saved to the "Saved" folder, which is normally ignored by...
Sorry Networking & replication is not implemented !
Sorry this plugin was made at the beginning for a single player game and adding replication will need to recode things from scratch . I was working on adding dynamic...
To be able to Customize the CDO in the BlueprintEditor you will need to set "AllowDefaultObjectCustomization" to true (Under "CustomizedClass" property )
For Viewport drawing, interactions... ( for EditorModes and ComponentVisualizers ) I choosed to avoid performance issues do it only the CurrentLevelEditingViewport only this is why VisualizerBlueprint functions are not called...