HouQiming
HouQiming
Thanks for the explanation! Learned a lot from it. Looking forward to the solution. On Fri, Mar 12, 2021 at 4:48 AM wangyu- ***@***.***> wrote: > I do have reproduced...
To replace something, just select one instance of the text you want to replace and type the new text. Then three buttons (replace previous, replace all, replace next) will appear...
收到。加在todo里了。 On Fri, Aug 4, 2017 at 9:36 AM, duxin wrote: > — > You are receiving this because you are subscribed to this thread. > Reply to this email...
这个Issue应该是说的只能保存UTF-8的问题。#4 说的是不能读取GB,其实还是不太一样。 关于保存,核心问题是QPad内部表达只能用UTF-8。如果支持GB/JIS/BIG5的内部表达,算法就会变得复杂很多,得不偿失。EUC系列作为内部表达更是根本不可能。 所以说只要输入文件不是UTF-8,转码是必然会发生的。理论上可以在保存的时候转回去,但那样其实更有问题:现在Unicode Emoji很流行,可GBK、JIS、BIG5等老编码完全无法表达。如果保存的时候不用UTF-8,Emoji就会无故丢失。在日文文档中写中文人名也会有同样问题(日文没有的汉字会变成?)。再者用Windows API转到UTF-8再转回去未必就能无损,看上去正确其实中间一个字符说不定就变成了?,更加危险。 最后,UTF-8拥有诸多好处:https://utf8everywhere.org/,Windows都已经开始支持CP65001,新版RPG Maker的默认编码也不再是JIS,还是希望大家能尽量与时俱进一下 :)
I haven't implemented encoding selection. Right now, the JS function `EDLoader_Open` calls the JC function `DetectEncoding` to detect the encoding when reading the first chunk of a file. There is...
I see. It's indeed possible to call `ConvertToUTF` directly. Here I can't really improve the model... since I also need to detect half-width katakana documents which has the same structure...
More context: I'm trying to make my rig more robust with bad MTU settings. I have other hops on the link with uncontrolled / frequently changing MTUs and they may...
Great to hear that you want to work on this! The EDID is indeed the most critical issue that needs to be solved. The main problem with EDID is that...
That would be challenging since I don't have a sandy bridge exact device. Even for just basic display, the driver needs to go into a different code path for every...