Andrey Khonich
Andrey Khonich
I tried to use such construction instead of import: var mod = require('foo/bar'); Initialized duktape module by calling duk_module_duktape_init. But duktape doesn't recognize require and reports: [JavaScript] Evaluate: TypeError: undefined...
Ok, I can live without import and export somehow (though have to modify over 100 files...). But there is another more important thing: I'm evaluating 2 scripts on the same...
Nevermind. Found the issue. Didn't expect so many placeholders for .so lib.
I was able to solve OpenCV issue by manual installing and copying it to blender python lib folder. But unfortunately it didn't solve my issues with Lightmap generation. My scene...
Ok, I checked with external walls object. And seems like lightmapping is working on this object. But problem is, 1. floor is most important object for light-mapping. 2. as I...
I gave up. Nothing works for me. Some settings give me black lightmap on floor. Some puple. But no any setting allowed me to see any shadows on the floor....
I'm uploading the scene to google drive. Doubt the reason is relating to normals. The same object works fine in another light maps baker I used before. Just wanted to...
There is link to blend scene. https://drive.google.com/file/d/1PabbDo9lD8QwXXAbOjDbdB1jFuy-tczw/view?usp=sharing Just enable Light Mapper for object: Terrain.012. There are 3 issues so far: 1. Terrain object is always black after light maps generation....
Thank you for investigating! Today I tried "Lightmap" unwrapper instead of Smart Project, and it works to some degree. It's not fully satisfied me because there are lot of stair...
There are artefacts on polygon edges (though they have the same normal). And this strange bright silhouette. https://photos.app.goo.gl/2VwaLzYu8gujtkRU9