Hineven
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Hineven
same error here.
Solved this by manually set the d2d12.lib to the absolute path of this file inside the windows sdk directory.
got same error message here.
Maybe an integral area multiplier (4 x PI) is also missing? And by conicidence 4 x PI (12+) and 1/probe_size (1/8) canceled out making the final shading result about 50%...