Henry de Jongh
Henry de Jongh
I added these changes to a (near 1:1) C# port of PolyBoolJS. It immediately solved all "PolyBool: Zero-length segment detected; your epsilon is probably too small or too large" errors...
I am not quite sure what was changed in this PR. But I am currently adding return values and exceptions. That means when you call a remote method it's literally...
The MvcSample example project hasn't been updated to use the new JavaScript library and Client Server return values and exceptions.
I am not sure what you mean. There is a [C# client here](https://github.com/radu-matei/websocket-manager/tree/master/src/WebSocketManager.Client).
Well there is a problem with the $type data in the JSON output where it includes the name of the assembly. If it can't find the specific assembly then it...
Yeah we need to look into supporting custom types properly. Sadly I can't really afford to spend a lot of time on this project. Maybe there's some code you can...
Hey Sniggyfigbat, a quick suggestion, because I remember encountering a similar issue with CSG Models that contain only collision brushes... just add one regular brush. See if that fixes everything...
I can reproduce the issue. Adding a regular brush at the end tends to fix one of them, that's what I remembered. Clearly something is horribly broken.
Can someone on a mac computer give this PR a go? Move some things around in your scene, press Command+Z and Command+Y in the 2D Shape Editor window to undo...
You can also try RealtimeCSG. Your Editor version is too new and we moved on to work on a new project called Chisel Editor together with the Author of RealtimeCSG.