Luca Di Leo

Results 54 comments of Luca Di Leo

This could be a good step forward in cheat detection. But I wonder if we should impose some sort of "client certification" in order to connect to the game servers....

I think it's not a good idea to touch on the basic mechanics of the game. The impact of this change could be substantial and significantly change the style of...

Now I see what you mean. It could be good to standardize it. We should actually test it before merging, I know that 0.5 is not that much but it's...

> True, however, it might be better to leave users in charge of launching multiple build commands (specifying a build path) instead of providing a threading mechanism, unless there's some...

Feature request https://github.com/DroneDB/DroneDB/issues/247

Thanks for your feedback. I will look into this.

This is partially fixed (mitigated) in https://github.com/DroneDB/DroneDB/pull/200/commits/f537a392923599e7fb29df21f9b64a4484a5ff95. I keep this issue open just for reference if we will be back on this.

> Also on some datasets this seems to fail with: > > ``` > Estimated depth-maps 17 (85.00%, 42s, ETA 7s)... terminate called after throwing an instance of 'cv::Exception' >...

I tried all the combinations in the sst dataset: Compiled in Release: ``` cmake . ../openMVS -DCMAKE_BUILD_TYPE=Release -DVCG_ROOT="$main_path/vcglib" make -j${nproc} ``` Environment: ``` KDE neon 5.26 (22.04 LTS) Linux hedo-kde...