H0L0
H0L0
Pretty sure this already exists in modmanager.cpp https://github.com/R2Northstar/NorthstarLauncher/blob/286cea5f6280e568f5cb4c953d93993c98625ce4/NorthstarDedicatedTest/modmanager.cpp#L295-L306
Just leaving this as a draft if anyone has any suggestions to improve it
Yeah but with `RuiSetString( Hud_GetRui( file.header.gametypeDesc ), "desc", GetConVarString( "ns_server_name" ))` instead of the regular way to set gamemode description
I'll test out some stuff to see if I can keep the description and have the server name.
Yeah that's fair Could potentially put this information in the MATCH GOALS panel like Fifty suggested
@F1F7Y regarding `ns_server_name`, it will change back to the value set in the server autoexec when you leave the match. If you proceed to host a listen server after that,...
I would just like to mention that Takyon has merged the funny minecraft font into this pr :trollface:
I intend to do a rework of this and move the info away from the scoreboard panel so that it preserves the ability to see gamemode description.