Gustavo Silvera

Results 22 comments of Gustavo Silvera

Hmm... Interesting, it works for me to highlight the core count. You should be able to run this simple command and see what your machine returns: `chipset=$(system_profiler SPDisplaysDataType | awk...

Hi there, I'd just like to add that I've been having a similar problem with UE4 and VR-mode. Running Pop!_OS (20.10, GTX 1070 @ Nvidia 455.28) and trying out the...

Hi, I was facing the exact same issue when trying to spawn new props and I found a valid workaround (for `props` at least). If you look at `carla/Unreal/CarlaUE4/Content/Carla/Config/Default.Package.json` this...

Hello all, I found that I also am having this problem when trying to spawn custom props in shipping (package) mode. The issue for me was that the props were...

Just so I can reproduce this bug, can you list out your process in detail: (this is what I think you are doing, correct me if needed) 1. Open game...

Interesting, ok. Can you try switching to the `dev` branch and trying this out? We reworked some of the underlying EgoVehicle controls logic and I was unable to reproduce your...

Interesting, the `world.tick()` strategy should work because it synchronizes the tickrate of the PythonAPI client with the server (UE4 Simulator), if you aren't calling `world.tick()` again afterwards then it is...

Okay, I played around with it and got this which seems to do what you want: ```python import carla import time client = carla.Client('localhost', 2000) client.set_timeout(10.0) world = client.get_world() settings...

First off, what I think will work best is if you use Carla's built-in [DebugHelper](https://carla.readthedocs.io/en/latest/python_api/#carladebughelper) (from PythonAPI) This has methods such as `draw_arrow` and `draw_box` and `draw_string` which you may...

Yes, you are correct. The debug methods are PythonAPI-guided to render in a specific location relative to the world, so this is not what we used for our dashboard internals....