Guilouf

Results 11 comments of Guilouf

Thank you for leaving a reply, i understand more your point of view. Besides, both solutions, (dict with list inside and list of tuples) could be implemented, like it is...

> Requests will happily accept a list of tuples. Yea, that's what i said, `request` will accept a list of tuples or a dict with list inside, and both will...

https://www.shadertoy.com/view/tldGzf I made this one as the simplest example. The buffer A takes itself as input. This can be done in OpenGL when you don't clear the frame buffer.

Hum im not sure to understand the question, the state i refer is the shader rendered as a texture, i.e `iChannel0` in the bufferA of the shadertoy example. In fact...

Yes i did, but i didn't dig in as it only display some kind of blurred cross, wich may not be the intended result. (i have a warning ` Backend...

Well for me after one second it stays like this: ![image](https://user-images.githubusercontent.com/10614714/71578773-d3642380-2af9-11ea-923d-e4a085775302.png) Anyway the process you describe i need

When i play with parameters of UV sometimes i get a square instead of a cross.

It starts with a full square and then rapidly evolves to a cross

For people like me who really struggled for this basic fonctionnality: i ended up using a private method: `createRuleInput` I wanted to disable `selectize` plugin for all operators except 'EQUAL'...

> Welcome @Guilouf. > > Is this a bug report? If so, could you please clarify the following: > > * what's the outcome you were expecting > > *...