Guilouf
Guilouf
Thank you for leaving a reply, i understand more your point of view. Besides, both solutions, (dict with list inside and list of tuples) could be implemented, like it is...
> Requests will happily accept a list of tuples. Yea, that's what i said, `request` will accept a list of tuples or a dict with list inside, and both will...
https://www.shadertoy.com/view/tldGzf I made this one as the simplest example. The buffer A takes itself as input. This can be done in OpenGL when you don't clear the frame buffer.
Hum im not sure to understand the question, the state i refer is the shader rendered as a texture, i.e `iChannel0` in the bufferA of the shadertoy example. In fact...
Yes i did, but i didn't dig in as it only display some kind of blurred cross, wich may not be the intended result. (i have a warning ` Backend...
Well for me after one second it stays like this:  Anyway the process you describe i need
When i play with parameters of UV sometimes i get a square instead of a cross.
It starts with a full square and then rapidly evolves to a cross
For people like me who really struggled for this basic fonctionnality: i ended up using a private method: `createRuleInput` I wanted to disable `selectize` plugin for all operators except 'EQUAL'...
> Welcome @Guilouf. > > Is this a bug report? If so, could you please clarify the following: > > * what's the outcome you were expecting > > *...