Lothar
Lothar
Not sure if this is even possible, but it would be pretty nice to be able to query all the copies that have been made out of a master edition.
Hey!! This seems like a great library, but is there any chance we can get a bit more documentation on how to use it? I see in the [getting started](https://drarig29.github.io/brackets-docs/getting-started/)...
**Describe the bug** Looks like since Supabase changed their connection settings to support ipv6, connecting has stopped working. These are the options we are given, but when using them inside...
**Describe the bug** Looks like since Supabase changed their connection settings to support ipv6, connecting has stopped working. These are the options we are given, but when using them inside...
I have these 2 methods: ```c# public async void SubscribeToTournamentChanges(int tournament_id, TournamentChangedHandler handler) { var channelName = "tournaments:" + tournament_id; channels.TryGetValue(channelName, out RealtimeChannel channel); if (channel == null) { channel...
# Bug report ## Describe the bug For some unknown reason that I'm still trying to debug, my client is losing the connection to the socket. But besides that, once...
I followed the documentation to enable all the inputs on my game, but although arrows work fine, swiping on a phone doesn't seem to be doing anything... I have this...
I was wondering if it is possible to support blend modes for sprites? Looks like canvas supports them natively: https://codepen.io/chriscoyier/pen/oNNxby (forgive me if it's much more complex than it looks)
I noticed that Tiled editor does have the option to create animated tiles, but when I create one and use it within the tileengine, it is not animating it
[spl-token]: getOrCreateAssociatedTokenAccount throws TokenAccountNotFoundError for different errors
I noticed that when calling `getOrCreateAssociatedTokenAccount`, `TokenAccountNotFoundError` gets thrown in very different situations. I'm wondering if this can be improved to throw more specific errors? 2 specific scenarios that I...