GriffinR

Results 83 comments of GriffinR

What about adding the script label to the information here in the bottom bar? That way you could quickly mouse over the triggers to see what they belong to. Setting...

Should this be session-specific? i.e. I think there's some value in restoring the defaults in the new map window.

I imagine Porymap would have to ignore trying to process these. To process them it would have to know where to get the values of the defines from, and because...

Last error listed above was resolved by https://github.com/pret/pokeemerald/pull/1583 Persistent error logs in pokeemerald are limited to the ones for `SECRET_BASE_GROUP`

It's possible the behavior for that first bullet point has changed since this was opened. With my mouse over any part of the ID spinner I'm able to scroll through...

It was determined this is an issue with the global script autocomplete, added [in this commit](https://github.com/huderlem/porymap/commit/3ccf433d1eb33e4e82419da016fb39ab8b146a8d). This is the dropdown that appears when you begin typing in a `Script` box....

Tacking on a fix for `map.setOverlayOpacity`. The opacity of the cursor rectangle and map grid were affected as well now that they're rendered after the overlay items.

Merging with https://github.com/huderlem/porymap/pull/448

Porymap just reads the existing scripts in your project to suggest them when typing a script label. It isn't involved in creating any new scripts.

Duplicate of #380 ~~I'm still not sure what the conditions for this are. I imagine I don't make edits on the same scale as people actively working on larger projects,...