GP Garcia
GP Garcia
@labanau is probably right. Sounds like an issue with your Steam client. Everything else looks OK though.
Well, no. The steam_appid.txt is required for games that aren't run -through- the Steam client itself because Steam doesn't know what game is being run otherwise. When it is run...
Hmm, well, I updated the steamworks.py file to give additional initialization failure messages like in my GodotSteam module so see what that tells you. Additionally I tested things on Linux...
Are you asking if you should use it?
Ah, OK. Use this in the build script to locate Visual Studio. Probably not a bad idea considering that installation location will not be the same for everyone. I install...
I'd think parsing JSON would be easier, but I don't really parse XML very often. I'll look into when after getting the rest of it fixed up. Personally I don't...
Hey there! CreateLobby shouldn't return anything as it is a void function in Steamworks. It should, however, send a callback when the lobby is created with the lobby Steam ID....
That being said, I don't know there are any callbacks set up for it just yet. Gonna make some commits today to address that and a bunch of other things!
I don't know the callback exists for it yet, so I'll need to update that code first. Which, hopefully, I should have up by next week. That being said, you...
You can leave the issue open and I'll add code to it.