GrahamAsher

Results 6 comments of GrahamAsher

@kakashidinho I use scale or nativeScale to calculate the transformation used in my rendering system to convert from my internal coordinate system based on notional pixels to the OpenGL coordinate...

@kakashidinho Thanks for the suggestion. I found these values for contentScaleFactor on my iPhone 11 Pro: Using GLKit: standard = 3.0, zoomed = 3.515625 Using MetalANGLE: standard = 3.0 zoomed...

It's a pity postincrement and postdecrement operators are "a pain" to increment (as you stated in issue 210), because it would greatly ease writing ChaiScript code for people like me...

This may be caused by #828: some country borders are stored clockwise.

Although I suspect that my idea of how it works is wrong, because it would mean that if multiple cpp2 files included a .h2 file, the generated cpp files would...

Revised patch: add a check that the current output file isn't a .h file, emit an explanatory comment, and move the code after emitting function definitions: ``` source/to_cpp1.h | 8...