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``` (Obviously I meant the initial startup *screen* but typo'd.) ``` Original comment by `[email protected]` on 28 Mar 2014 at 11:53

``` Starting browsing code. Thought that maybe I was just being stupid when I found KeyMapPreference. I can't remap "?" though, the dialog immediately pops up to remap LSHIFT when...

``` update: the message about "wrong" syntax does actually appear. When i started a new game it was there in the lower part of the screen where the ingame messages...

Original comment by `michaelbarlow7` on 8 Jan 2013 at 12:52 - Added labels: **Priority-Low** - Removed labels: **Priority-Medium**

``` In r.246, all related files (as determined by the % !TEX root = ..... metadata) should be saved before running the typesetting process. Note that files used via \input,...

Original comment by `st.loeffler` on 14 Aug 2010 at 6:26 - Added labels: **Type-Enhancement** - Removed labels: **Type-Defect**

``` I stumbled over this post, right now. I was just so intrigued that that Tab key doesn't insert spaces, but a fixed pixel distance. Shouldn't the Tab key insert...

``` It does insert a Tab character, only that (as you correctly identified) it irritatingly renders it as a certain number of pixels instead of characters. That is just so...

``` But what do you do if the user does not use a fixed-width font? FWIW, Qt only supports setting the tab width in pixel (http://qt-project.org/doc/qt-4.8/qtextedit.html#tabStopWidth-prop). We could work around...