Gitweazle

Results 36 issues of Gitweazle

My problems with CHD not being detected in #139 made me think. A MAMEHub user (BBB) put a lot of time into converting ISOs to CHDs for us. They are...

In the recent update analog controls work better in some games, however movement is still a bit jittery. **Rampart** is unplayable and the cursor just flies off to the edge...

Medium priority

The latest version of nplayers.ini (0.175) has been released. [[LINK]](http://nplayers.arcadebelgium.be) It's a file often used by front ends to filter for 1-4 player simultaneous/alternating multiplayer games. Might be a cool...

In trying to restore some of the missing systems I found that 0.160 is riddled with bugs. Broken systems: **[A500]** Amiga 500 games are not starting. Apparently the softwarelist names...

There have been problems CSUME creating huge logs due to spamming certain lines, which creates a lot of slowdown. For advanced users it might be nice to have the ability...

Loading a state freezes the game. Tested in both Windows & Linux. Loading works fine on the command line without -server argument. With the -server argument it hangs. Occasionally it...

There are 2 major issues for Linux users on 0.160: 1) Linux users experience a lot of slowdown (~50% emulation) when they join as a client and are thus forced...

I am on a 64-bit machine now, but getting occasional freezin. It's like a resync but both sound and video stall for a 10+ seconds. In the log it shows...

As of 0.162, MAME and MESS have been combined into a single executable, similar to UME. Does this mean that the netcode part can be programmed onto custom builds of...

enhancement

It is impossible to play Brute Force (brutforc.zip), it becomes extremely slow. The log is full of errors: UH O, GOT A BAD FREQUENCY. CHECKSUM ERROR MIGHT HAPPEN: 4000000.000000 UH...